Character costume designs

Hard Hat & Hi-Viz


Polo Employee uniform


Baggy clothes


Hazmat


Inspector/scientist 


Comments

  1. A couple of notes: Remember the limitation is Moom and what you can do to easily turn him/her into the character quickly. For example, switching textures for example and adding simple things, like hats and objects in his/her hand. Therefore 'lab coats' and 'baggy clothes' are too technically complicated. Try to work with the limitation to achieve the same goal(s). That way we can get to animation quicker.

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